Monday, August 4, 2008

Arrraaaaabiaann nniiigghtttsss......



Like Arabian days...


Glad I got that out of the system. I have been doing yet more stuff I can't share as of yet, so sorry for the short gap. I wasn't going to post this next one till it was totally done, but since it's been a while i will post the WIP.


I'm mainly just trying to improve my painting speed now, so i can hopefully move on to doing some environments that don't take 4 days to paint.


Hope you like what you see, will post the finished version as and when it is done.


Monday, July 28, 2008

Another book full, another one started



Just posting the first two pages from my sketch book. I had been using the yellow CO-MO sketch books, which were wonderful, but the last two I have gone through have had a big problem with the paper tearing after 2 or 3 strokes.


Perhaps I got a couple from a bad batch, or they have changed something, either way, I was finding it unusable for anything other than the loosest of quick sketch's. I picked up a Bateman series WWF supporting recycled pad. I would love to say I got it because I am determined to save the world a 100th of a tree at a time, but honestly it just has nice thick sheets and a toothless finish.


So far, its the nicest sketch book drawing surface for tight pencil work that I have found. Now I just need to figure out the tight pencil bit ;)


take care.

Wednesday, July 23, 2008

All is well.


Unfortunately, I have spent the last 4 days biting my nails as my wife has been in hospital. she got out yesterday, and It wasn't anything too major, but could have gone pretty badly if we hadn't been so lucky. She's still a bit weak, but at least shes home now, and on the mend.


Either way, today was the first time I got to push pencil over paper for the best part of a week, and it felt good, even if it was only for 40 mins.


I guess the hazmat guy could be medical themed? And I am thinking of using the girl in a short comic I may or may not do, depending on how things fall over the next week or so.


Take care all.


Friday, July 18, 2008

Nuther guy


He's in the works for now. Need to take a step back on this one, I keep drawing the legs wrong, and might have to take some ref shots or something (which I typically try to avoid till I have finished an image, so I can compare what I did to how it actually should be).


Anyway, Don't ask about the spite, nymph, host, demon thing, because I don't know where that came from.


Also, i reallllly need to get some painting going, I might start work on a few comic pages or something, so can do a full project with buildings and cars and such, kills as many birds with one stone as possible.


tata for now.


Hammer Time




Yeah, so that's a lame title, but I couldn't resist. the sketch pretty much explains it's self. its a guy, and he has a hammer. Should be another guy sketch coming up a bit later. I have been drawing a lot of woman recently, so I needed to start drawing blokes again.




Oh and most of the guys a draw are bald, mainly because I find it easier to just paint guys hair over a bald head for some reason.




Sony's E3 conference was interesting. Produced a lot of mixed responses over the various blogs/forums, but people we generally disappointed from the sounds of things. I frequently saw people asking "where is the big announcement like the Microsoft FFXIII release" which to me is odd.




The Only reason for Microsoft to make that their big, end of conference surprise announcement is to have a poke (or full on slap) at Sony. It's not going to sell systems in the USA, every one who would play a game like FFXIII I am willing a bet already has a 360 or a PS3, and its apparently a PS3 exclusive in Japan still, so it's not going to help the 360's situation over there.




Anyway, I thought Sony did all right. Sure it was pretty much what I said last post, Little Big Planet and the various sequels that are going to make it out this year, but with the Video service going live, and some of the funky stuff coming out on the PSN it was hardly a disappointing conference.




I think it's going to be an interesting console war, Microsoft seems to be trying to make everyone happy (Or more accurately, milk as many markets as possible), Nintendo are rinsing and repeating (fair enough, the 3rd party's seem to be bringing some decent games for "hardcore" gamers anyway), and Sony are still trying to get their stride (I hope it doesn't take till the end of their 10 year plan).




http://penny-arcade.com/comic/2008/7/16/ said it best, if a little harshly (I guess that's why its so funny though). If you haven't read it already, you should check it out.






Oh one more thing. Speaking of guys and hammers; http://www.drhorrible.com/act_I.html




Well, back to drawing,




Ta ta.

Monday, July 14, 2008

Lil somthing for mike



As Mike didn't get to make the trip across the border (and probably not the one you'd expect either), I thought I'd better sketch something up for him to make up for it.


Ohhhh mannnn.


Anyway, yeah, lady of the night for mike, running girl for no special reason.


Oh yeah... FFXIII on the 360? Wonder how much that one cost...http://kotaku.com/5025018/final-fantasy-xiii-coming-to-xbox-360


Seriously though, I am not too surprised, business wise it would be nuts for SE not to go multi plat with their biggest franchise (in the west at least). I am just feeling a little sorry for Sony, Microsoft have improved on most of their niche family entertainment/party games (lips, scene it, etc) get the insanely popular rhythm games first (rock band) have re vamped and further improved Live, which was already superior to PSN and are taking a lot of Sony's one time platform exclusives. That plus the 360 slashing prices again may be tough to match.


I will be watching at 2 tomorrow, but it will be interesting to see what Sony pulls to balance things out. Things are looking a little grim for PS3 in the west, and unfortunately, no matter how awesome, I don't think Little Big Planet and a bunch of sequels are going to be enough the drive sales through the holiday season.




sleep time, good night.

long time no... well nothing really




Yeah, so big huge gap in posts. I was doing some NDA work for a while, so that's partly the reason, but mainly I have just been busy with life in general, so I apologies for the few of you frequent this murky corner of the web.


here are a few things I'm working on, and page of junk. I do an hour at least of scrap 'warm up' pages before work, usually just to try and get a gesture down that I half like before coming up with a costume/scenario or whatever for the pose.


Probably not the best way to work, but its fun, so hey.


Either way, I am going to try to post on a regular basis from now on. Hope you find something you like.


ta ta.

Monday, June 9, 2008

Around the world in 80 days.


Well, not quite, but it feels like it. So any way, now I am in Sunny Kentucky enjoying blue grass, tobacco and Makers Mark. I would say KFC as well, but that's too easy. Anyway, here are a couple more sketches. It's hot so I figured they would appreciate some ice cream.



Thanks for dropping by.

Sunday, May 18, 2008

Schools out!





Twas my last Schoolism class this week. Kinda sad to see it go, the classes were very fun, but at the same time, I am very excited to put the lessons to good use. Thought I would post the first thing I have finished useing all that we have learnt. It's not fantastic, but for what was basicly a test, I think its gone pretty well.




Also, I will be in Vancouver untill next week, so no updates for a little while.




cheers for looking.

Monday, May 12, 2008

Heavy Gunner


Yeah, so another sketch done, and another thing in the big pile of things I need to paint. Can't wait till I get the last week of my class out of the way so I can start tackling some of these.


Hope you enjoy,


Take care!

Friday, May 9, 2008

Tight lines



Just finished up the line work on a few of my sketches I posted last time, and fleshed out the concept a bit more (just costume details and adding guns). I really like the story idea behind the mother and child, but I don't know if this image tells it well enough.


well, hope you enjoy what you see :)


Sunday, May 4, 2008

Whoa! It's May already?



Sorry about the lack of updates. Took a wee bit of a break last week to spend more time with the family. I had been taking too many late nights and full days, it felt like I hadn't seen anyone in weeks.


Either way, the schedual should be back on track now, so hopefully you should be 'Enjoying' 2 to 3 posts a weeks again... possibly...


Well i will try atleast.


Just some sketches and an Idea I may take further from tonight


Thanks for looking!



Thursday, April 24, 2008

Fading away....



todays painting practice was subbosed to be some fadeing rockstar dude. No one in particular. Lighting inspired by the beautiful sunset outside the window, today and yesterday are the first I have seen in what seems like a lifetime. Amazing what that will do to raise ones spirits.


Well here he is. One bearded, one clean, just for a little extra practice. Thanks for looking.


Wednesday, April 23, 2008

Another painting


Got that walking girl done. Was a beautiful evening outside, so figured I would try to paint her as if the sun was low in the sky (and to her left).


Again, I don't know how well this has worked, but it was fun to paint either way.


tata


Monday, April 21, 2008

Few more to paint



doing more tight lines ready to paint as soon as I figure out exactly how I want to do that. So a tightend up lizzard man, and some random guy.


Cheers for looking :)


Saturday, April 19, 2008

Working



Just thought i would up some lines that i am going to be working on over the next few hours. Will try to up the process as I go, but I am kinda inbetween techniques right now, so I don't know how good these will be in the end.


Ta ta.

Wednesday, April 16, 2008

Skin test


I haven't been liking how my colours have been turning out after colorizing from tonal greys, especially skin. Figured i would have a crack at starting out painting in colour from the get go. I also wanted to figure out how to do stubble.


The drawing it's self was mediocre, just a means to an end to have something to mess around with, so please excuse the dodge placement of facial features, Just right it off to him being an ugly man.

Thursday, April 10, 2008

Finished?


Wanted this woman to look wicked and sickly, kinda gross. She was inspired by this old fat woman that was with 3 kids (I know this is cruel, but i hope not hers) and she was just puffing away right into these kids faces, one wasn't even out of a pram yet. Seriously, there is no need for that. So yeah, dunno if i pulled it off. May have to play a bit more with it.


Cheers for looking

Practice



Just hit a slump at the worst possible time, and I have changed my routine and method to try and compencate. We will see how it works out. Well for now, this is a sketch that I did today, that I am practicing some painting methods on.


Planning on finishing the misconception paint soon, I just need to get out of this rediculas slump first.


Saturday, April 5, 2008

Value test


I have been messing around with the values on the ogre, trying to make his muscles defined, with out looking too Dragon ball Z. Will be fiddling some more i think, i am not too happy with it as is.

Wednesday, April 2, 2008

Tightend


Just tightend the lines on the misconception sketch, ready for paint. To be honest, I think its lost a lot of what made me like it in the tightening process, so I may just paint over the first sketch anyway, and just used the tighter one for muscle refrence.


well, we will see how it goes.

Few things



Just a couple of sketches i am working on painting. I am trying to work more story into a single image, as a concept artist should, rather than just doing straight up character designs. The ogre and kid is pretty self explanatory as it is i think, but the lone walking guy is part of a larger crowd. Both should have Backgrounds at some point too.


Looking forward to having these done.


Thanks for looking, ta ta

Friday, March 28, 2008

Zoooooooooooommmmm





Man, I don't draw enough plane/space ship/ shuttle things (as in, this is my first) I had so much fun doing this... of course, most of the time i was pretending i was flying it... Yeah, I am that cool..



Well here it is from lines to compleation. Painting Mechanical objects turns out to be quite hard, and I don't think I was all that sucessful. Still think it looks quite fun though


tata for now.


Thursday, March 27, 2008

Colours and texture







Colours and textures on the squatter. Got some of the other things half compleated, but i need a few hours kip. Starting to make daft mistakes. Tata for now.




Post bonanza


Trying to see how many images I can get into my portfolio before business hours finish tomorrow, which should be interesting. So yeah, I will be posting each stage of my images as they are finished, mainly so i can look at them on my PSP, as the screen colours are a lot better than my crapped our moniter, but also so Bills can see them too... him being the only one that checks this place out.



So enjoy, First of the night, greays over a sketch posted earlyer, done in just under 2 hours, a new record for my slow ass.


Tuesday, March 25, 2008

Tagging







So this is me trying to apply lesson 1,2 and 4 to one image of my own. Obviously i am no Bobby Chiu, but I am deffinatly more confidet with digital colours than I was 4 weeks ago.






Anyway, this is sketch, tone, value then textures, one after the other.






Thanks for looking.


p.s. for some reason the progress image is staying very small even when enlarged, no matter what size file i upload, so i have added a large shot of the finished look.

Class 4


The 4th week of my Schoolism course has come and gone, leaving behind another finished project. This week was a second session of textures, the difference this time was that instead of painting a textured value ontop of a line drawing, we were applying textures to an already fully toned and colorized image.


I found this class massivly useful and informative. It's started to unlock for me, some of the secrets behind how the amazingly detailed concept art you see being done is actually compleated. I knew that real textures were used in alot of cases of course, but actually understaning the process is a real insight, and I can't wait to get on useing it.


Line work, Tone, colour: Bobbie Chiu


Textures, adjustments. touchups: Me

Tuesday, March 18, 2008

Class 3

This is my first work useing textures in Photoshop. Yet again Bobby's instruction was clear and consice, making the work seem deceptivly easy. I am quite happy with the result, although I messed up the lower body, I will re do that part of the lesson at a later date.

Original image: Bobby Chiu

Textured painting attempt: Myself


Textures Part 2 coming up!

Thursday, March 13, 2008

testing


This is my first attempt at actually implimenting what Mr Chiu has taught me thus far onto one of my own sketches. I really enjoyed doing this, but i am not sure i have got the process down yet. I have a few more sketches to work through, I will see how its going after i have finished those.
I will post them soon, possibly with some sketches inbetween.
tata for now.

Monday, March 10, 2008

Lesson 2



Second Week of my digital painting class over at schoolism.com. This was our first colour work, and the lesson was mainly to illustraite how effectivly the visulising through darkness process works with colorization.
Again, Bobby's teaching method is thorough and easy to understand. He also provided the amazing image for use to spill some paint over. So credit to Bobby Chiu for the image above, except for the colours (which after watching the vid's a monkey could have done).
Will post some of my own work done useing these methods some time soon.
Ta ta

Thursday, March 6, 2008

Pon Pon Pata Pon



Some more sketches, you know, this being a sketch blog and all. As some of you may have guessed from the subject, i recently picked up Patapon for the PSP. I have heard some mixed reveiws, but I love it. Its a simple rythem game mixed with an RPG/Tactics element. I am only a few missions in, so it remains to be seen if the game play will start to grate on me after a while, but for now, I am loving it. The art direction, as you would expect from the guys that did Loco Roco is top notch. So much so that i could probably have fun just watching somone else play the game.
If your on the fence, even after the demo, i would take the plunge and go for it, even if just for the inspirational visuals.
Tata